aher.dev

Unofficial and not affiliated with Duke. A snapshot of classes that were open on 22 Oct 2026. Seats change daily, so confirm in DukeHub before you plan around anything.

Courses / Undergraduate / COMPSCI

COMPSCI 345

Graphics Software Architecture

Michael Roland Reed

Description from DukeHub

Learn the fundamentals of modern 2D software graphics, and how these can be efficiently implemented in C/C++. Core topics include color, geometric primitives, scan conversion, clipping, transformations, alpha blending, sampling. Advanced topics may include gradients, parametric curves, and triangle meshes. Students will develop their own graphics engine, evolving it over the course of the semester as new principles and techniques are introduced. At each milestone, their work will be evaluated for functionality, clarity, and performance. Students will learn firsthand how to evaluate implementation tradeoffs. Prerequisite: Computer Science 201; and Computer Science 210 or 250; and Mathematics 216, 218, or 221.

Skills

  • programmingdescription: "software" and 3 more
  • designAI review: "fundamentals of modern 2D software graphics"

AI-resilient: 0 of 5

  • No: Physical, lab or field work
  • No: Live work with people
  • No: Judgment someone is accountable for
  • No: A craft you practice with your hands or body
  • No: Small, in-person format

The checks lean on Microsoft Research, Working with AI (2025), which found generative AI applies least to physical work and hands-on work with people. A signal, not a promise. How the score works

More in COMPSCI

All COMPSCI courses · All of Undergraduate