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Courses / Undergraduate / ECON

ECON 301D

Intermediate Microeconomics II

Bahar Leventoglu

Description from DukeHub

Advanced calculus-based treatment of microeconomic theory and game theory. Additional applications vary at the discretion of the instructor, and could include consumer choice, firm behavior, imperfect competition, bargaining, auctions, market design, voting, decision making under uncertainty, insurance markets, adverse selection, moral hazard, signaling games. Prerequisite: ECON 201D and (MATH 202D, 212, 219, 222, or any higher-level MATH course with MATH 212 as a prerequisite) and (ECON 104D, or STA 230, 231, 240L, or 432).

Skills

AI-resilient: 2 of 5

  • No: Physical, lab or field work
  • Yes: Live work with people · "intermediate"
  • Yes: Judgment someone is accountable for · "decision"
  • No: A craft you practice with your hands or body
  • No: Small, in-person format

The checks lean on Microsoft Research, Working with AI (2025), which found generative AI applies least to physical work and hands-on work with people. A signal, not a promise. How the score works

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