ECON 705D
Microeconomic Analysis II
Todd Sarver, Yingni Guo
Description from DukeHub
An introduction to game theory and information economics with applications such as oligopoly, bargaining, auctions, and reputations. Prerequisite: ECON 701D.
Skills
- negotiationdescription: "game theory" and 1 more
AI-resilient: 0 of 5
- No: Physical, lab or field work
- No: Live work with people
- No: Judgment someone is accountable for
- No: A craft you practice with your hands or body
- No: Small, in-person format
The checks lean on Microsoft Research, Working with AI (2025), which found generative AI applies least to physical work and hands-on work with people. A signal, not a promise. How the score works
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