GAMEDSGN 551
Business Fundamentals and Management Principles for Game Production I
Brian Po-wen Chu, Ernesto Eduardo Escobar
Description from DukeHub
This course provides an in-depth understanding of the business aspects of game production. Students will explore various aspects of product development, startup formation and management of teams. The course emphasizes practical application of learned principles to an ongoing project student are engaging in, through assignments focused on creating actionable documents for each of the teams in the GDDI program.
Skills
- programmingdepartment: GAMEDSGN
- leadershipdescription: "management of" and 2 more
AI-resilient: 1 of 5
- No: Physical, lab or field work
- Yes: Live work with people · "teams"
- No: Judgment someone is accountable for
- No: A craft you practice with your hands or body
- No: Small, in-person format
The checks lean on Microsoft Research, Working with AI (2025), which found generative AI applies least to physical work and hands-on work with people. A signal, not a promise. How the score works
More in GAMEDSGN
- Advanced Game Development GAMEDSGN 521
- Advanced Topics in Game Design, Development & Innovation GAMEDSGN 590
- Software Eng for Game Dev GAMEDSGN 590-01